Splash vs Single-Target Defenses in Tower Rush
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When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.
Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.
High DPS Defenses
Their primary function is to lock onto an enemy Giant, Golem, or P.E.K.K. If you have any questions pertaining to where and how you can utilize tower rush, you can contact us at the web-site. A and shred its health pool before it reaches your princess tower.
These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.
- The Cannon is a cheap, fast-cycling alternative to heavy towers.
- Don't pre-place an Inferno Tower too early.
- If they use a lightning spell to destroy your tower, you must immediately drop a backup melee unit.
The Splash Damage Swarm Sweepers
Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
| Meta Environment | Best Building Choice |
|---|---|
| Tank-heavy ladder | Inferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushes |
| Log Bait / Swarm Meta | Bomb Tower provides incredible value and cannot be overwhelmed by sheer numbers |
Balancing Your Defenses
Ultimately, the building you select must perfectly complement the other seven cards in your deck.
Master the placements of both architectural styles, and you will construct an impenetrable fortress.
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